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CAMMY「STREET FIGHTER 6」『Animation』

My favorite assignment on Street Fighter 6, CAMMY Character Selection, Entrance, and Victory animations.
It was my first task so I was very happy and nervous to be responsible for those important parts of the game.
Working on Cammy's character selection was amazing because selecting your character on a fighting game is very important and exciting. Plus I had to animate a cat = happy me !!
I grew up with Tekken (sorry) so I always dreamed about working on a victory cinematic.

For all shots, I made Body & Facial animation with sometimes a motion capture base but very poor quality without a great match on the acting for the body, so it's mostly key frame animation. (I always did handmade Facial for this project).

I am responsible for this..!
The legendary victory pose haha I am glad you enjoy it (it took a lot of work...)

I am responsible for this..!
The legendary victory pose haha I am glad you enjoy it (it took a lot of work...)

I had to adjust the camera and the motion together to get something smooth

I had to adjust the camera and the motion together to get something smooth

My favorite one!
I deeply worked on each movements to make them smooth and cool.
I studied pole dance to get a great and smooth spinning kick.
I spent a lot of time on the last pose to get this result. I am very satisfied about this shot (RARE)

I had the honor to be in charge of Cammy's and cat "Character selection" animation.
Even if it's cinematic work, character selection works like in game motion with cycles. However, Cammy have a special treatment here.

Cammy's "Entrance" in the battle ground was my first one !
The acting is pretty simple but I tried to make a nice catwalk with clean body lines and a little bit of attitude
(but not too much, she is cold).

Facial animation looks great I am happy !

Facial animation looks great I am happy !

Strong pose

Strong pose