Throwback to when I started working at Square Enix. I arrived at the end of the prod of Dragon Quest XI and even if I had 2 months of training to fully join the team, I had the chance to animate one shot for the cinematics. I was so grateful and honored to get the chance to work on this legendary title!
Later, we had to create lipsyncs for the English and Japanese version for the Switch edition.
It's not the most difficult or skill showing off work of my career (you wont see this on my showreel), but it's something I made, and this game and all the Dragon Quest universe is something that I love. So I am very proud of it even if it not reflect my animation skills. ^^
Jade and baby Luminary - The only shot I had the chance to animate
Dragon Quest XI - All Lipsyncs I made for English and Japanese version